note: for the next week or so FLICKGAME_LAYERS is in beta - I *strongly* advise you to export standalone html version of your games to ensure working copies are preserved.

WHAT IS FLICKGAME_LAYERS?

FLICKGAME_LAYERS is a one of many flickgame variants. It's much more complicated than the original flickgame, and I'm not fully sure it's worth the effort to learn yet. But let's see. here's a sample project

HELP HOW DO I USE THIS?

left click on the canvas to draw. Right click, or ctrl/cmd/shift+click to erase.

Scripting Reference

show 3 4 5
Shows layers 3, 4 and 5.

show +3
Shows the layer 3 layers ahead of the current layer. (Also enables them, if they were previously disabled).

hide -3
Hides the layer 3 layers behind the current layer.

hide 3 4 5
Hides layers 3, 4 and 5.

hide this
Hides the current layer

disable 3 4
Disables layer 3 and 4 (that is, if they were visible before, they will still be, but you won't be able to interact with them anymore).

enable 3 4
Enables layer 3 and 4. Doesn't set things to visible if they weren't visible already).

if 1, 2, not 3 then
	hide 1 2 
	show 4
else
	show 1 2
	hide 3
end
If layers 1 and 2 are visible, but 3 isn't, then hide the first two layers and show the third, otherwise show layer 1 and 2, and hide layer 3.

Keyboard Shortcuts

C
copy page
X
cut page (delete page and scripts on it, but save it to the clipboard so you can paste it later)
V
paste copied/cut page to the currently selected page
Z
undo
+
increase brush size if one is selected
-
decrease brush size if one is selected

Feedback/Bugs/Suggestions/etc.?

Drop me a line at analytic@gmail.com, tweet to me at @increpare, or post a bug report to github.